On 20/11/13 20:43, Holger Hummel|Celluloid VFX wrote:
> - wouldn't it be possible to add some function that checks whether a
> shortcut is already in use and
> warn/ask the user before setting it? would save the "hassle" of
> searching for it before-hand.

Yep, that's one of the things on my to-do list. A popup saying "This key
is already used by [...]" is a good idea, simpler than what I was
originally planning


> - the href link to the git repo on the nukepedia page is broken. it's
> missing the colon after 'http'

Hm, it appears Nukepedia prefixes "http://"; to any address that doesn't
already start with it.. which messes up "https://"; links like on Github.

Frank?


> - the widget is insanely slow on my machine. after launching it from
> the menu it takes around 15 secs before the panel shows up. searching
> for a key also took around the same time. this is on WinXP 64, Nuke
> 6.3v7. in Nuke 7.0v8 it was much quicker, basically normal GUI speed.
> i guess, there's nothing i can do about it?

It is pretty slow in 6.3 on Linux too.. I'll try to have a quick look
and see if there's some easy workaround, but I'd suspect there's not
https://github.com/dbr/shortcuteditor-nuke/issues/1


On 20/11/13 20:43, Holger Hummel|Celluloid VFX wrote:
> hey Ben,
> 
> nice one! just tried it right away as it's one of those things i've ever
> wondered why it's not built-in by
> default. i got a few questions/remarks:
> 
> - wouldn't it be possible to add some function that checks whether a
> shortcut is already in use and
> warn/ask the user before setting it? would save the "hassle" of
> searching for it before-hand.
> - the href link to the git repo on the nukepedia page is broken. it's
> missing the colon after 'http'
> - the widget is insanely slow on my machine. after launching it from the
> menu it takes around 15 secs
> before the panel shows up. searching for a key also took around the same
> time. this is on WinXP 64,
> Nuke 6.3v7. in Nuke 7.0v8 it was much quicker, basically normal GUI
> speed. i guess, there's nothing
> i can do about it?
> 
> btw, and also thanks for tabtabtab. been using it for a long time now
> and it's definitely something that
> should be in basically all the software i'm using ;)
> 
> cheers,
> Holger
> 
> Ben Dickson wrote:
>> In case people don't religiously check every new thing on Nukepedia,
>>
>> http://www.nukepedia.com/python/ui/shortcut-editor
>>
>> A simple GUI which lets you quickly assign/override keyboard shortcuts
>> for (almost) anything in Nuke.
>>
>> Nothing that cannot be done in your menu.py with a few lines of code,
>> but since writing it the other day I've already assigned keys to a bunch
>> of things I've been "meaning to do for ages", but never did..
>>
>>
>> Secondly, something I wrote 2 years ago(!?) and am still using
>> constantly,
>>
>> http://www.nukepedia.com/python/ui/tabtabtab
>>
>> It's similar to the default "tab" shortcut thingy.. but it does
>> substring matching (so "blr" matches "blur"), and weights your most used
>> nodes first (so if I make the useful "Add [math]" node often, it appears
>> higher in the list than "Add 3:2 pulldown")
>>
>> Also it lets you invoke any of "File" menu items, so you can do
>> "[tab]Import script" instead of searching around the "File" menu for it.
>> Useful for things which you don't use regularly enough to merit a
>> keyboard shortcut, but might buried deep inside the Edit>Node menu
>> somewhere
>>   
> 

-- 
ben dickson
2D TD | [email protected]
rising sun pictures | www.rsp.com.au
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