Ah… I think we’re talking about two separate problems. I’m sure that our issues 
in this case weren’t caused by a cloned node.


>> '
>> On Wed, Nov 27, 2013 at 12:39 PM, Craig Tozzi <[email protected]> wrote:
>> Wait - are you referring to clone brushes or cloned nodes?  We have the 
>> former but not the latter.
>> 
>> I was the artist on the Mavericks workstation and used clones a fair amount 
>> through the project, without problems...
>> 
>> 
>> 
>> On Nov 27, 2013, at 8:54 AM, Richard Bobo <[email protected]> wrote:
>> 
>>> I have gotten into the habit of making sure to, first, De-Clone any nodes 
>>> that I am copying and pasting from one script into another. Otherwise, it’s 
>>> a sure way to screw things up..
>>> 
>>> Rich
>>> 
>>> 
>>> On Nov 27, 2013, at 11:38 AM, RsLittle <[email protected]> wrote:
>>> 
>>>> Its the clones.  Ones that did corrupt WILL at the worst possible time.  
>>>> Clones are russian roulette. 
>>>> 
>>>> 
>>>> From my Android phone on T-Mobile. The first nationwide 4G network.
>>>> 
>>>> 
>>>> 
>>>> -------- Original message --------
>>>> From: Craig Tozzi <[email protected]> 
>>>> Date: 11/27/2013 11:28 AM (GMT-05:00) 
>>>> To: Nuke user discussion <[email protected]> 
>>>> Subject: Re: [Nuke-users] Mocha rotospline imports corrupt scripts on 
>>>> Mavericks 
>>>> 
>>>> 
>>>> He did, but there were other rotopaint nodes in the scripts from this 
>>>> project that didn’t come from Mocha (also using clones) that didn’t cause 
>>>> any problems.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> On Nov 27, 2013, at 8:22 AM, Randy Little <[email protected]> wrote:
>>>> 
>>>>> are you sure thats not the "CLONE Bug" Sure sounds like it.     did the 
>>>>> artist on Mavericks CLONE something.  (anything)
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> On Wed, Nov 27, 2013 at 11:17 AM, Craig Tozzi <[email protected]> wrote:
>>>>> Discovered a weird bug on this project we’re wrapping up:
>>>>> 
>>>>> An artist using a Mac workstation running Snow Leopard had used Mocha Pro 
>>>>> and imported a rotospline into Nuke (7.09).  He continued to work on the 
>>>>> shot with no issues.
>>>>> 
>>>>> That Nuke script was later loaded onto another workstation that was 
>>>>> running Mavericks and Nuke 7.09.  The shot was worked on further for 
>>>>> about a half a day, with multiple versions being saved.
>>>>> 
>>>>> The problem: once the script was closed, it was found corrupt upon 
>>>>> reopening, with <missing close brace> and EOF errors.  This ONLY occurred 
>>>>> if the script was opened and saved under Mavericks.  Earlier versions of 
>>>>> the script that had only been used under Snow Leopard would open and 
>>>>> close without problem.
>>>>> 
>>>>> It’s an ugly thing to find out, as you can go for a time before 
>>>>> discovering that your script has blown up.
>>>>> 
>>>> 
>>>> _______________________________________________
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>>> 
>>> 
>>> 
>>> Rich Bobo
>>> Senior VFX Compositor
>>> Armstrong-White
>>> http://armstrong-white.com/
>>> 
>>> Email:  [email protected]
>>> Mobile:  (248) 840-2665
>>> Web:  http://richbobo.com/
>>> 
>>> "The greatest achievement of the human spirit is to live up to one's 
>>> opportunities, and to make the most of one's resources."
>>> - Vauvenargues
>>> 
>>> _______________________________________________
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>> 
>> 
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