Sounds like a failed save, had this with network issues on large scripts before 
(rarely). The maverick compression is worrying though

Howard

> On 28 Nov 2013, at 04:46, Craig Tozzi <[email protected]> wrote:
> 
> Maybe a text encoding thing?  
> 
> We searched the script in a text editor. It wasn’t a difference of one or two 
> close braces missing - it was hundreds, maybe thousands. 
> 
> 
>> On Nov 27, 2013, at 12:13 PM, visfxsup <[email protected]> wrote:
>> 
>> Maverick s compresses ram on the fly.  Maybe it doesn't do it very well.  
>> 
>> 
>> Sent from my T-Mobile 4G LTE Device
>> 
>> 
>> 
>> -------- Original message --------
>> From: Nathan Rusch <[email protected]> 
>> Date: 11/27/2013 3:04 PM (GMT-05:00) 
>> To: Nuke user discussion <[email protected]> 
>> Subject: Re: [Nuke-users] Mocha rotospline imports corrupt scripts on 
>> Mavericks 
>> 
>> 
>> Bad cloned nodes saved in a script will result in an error like "Nothing is 
>> named $C423F412", and are easy to recover from. "Missing close brace" is a 
>> different issue, and one that, in my experience, seems to occur most 
>> frequently with node types that serialize to large strings (Roto/RotoPaint, 
>> Tracker4, SplineWarp/GridWarp, etc).
>>  
>> Pure speculation, but if it’s not a general Roto/RotoPaint bug (which I 
>> would guess first and foremost), perhaps Mavericks includes some low-level 
>> changes to the way files are buffered or written that is causing it to 
>> forget to finish writing the script.
>>  
>> -Nathan
>> 
>>  
>> From: Randy Little
>> Sent: Wednesday, November 27, 2013 9:42 AM
>> To: Nuke user discussion
>> Subject: Re: [Nuke-users] Mocha rotospline imports corrupt scripts on 
>> Mavericks
>>  
>> cloned nodes.   You can work with cloned nodes for quit a while with no 
>> problems.   But sooner or later the likely hood of the CLONE WILL WIPE OUT 
>> YOUR COMP bug will arise.  
>>  
>>  
>> Randy S. Little
>> http://www.rslittle.com/
>> http://www.imdb.com/name/nm2325729/
>> 
>> 
>> 
>> 
>>> On Wed, Nov 27, 2013 at 12:39 PM, Craig Tozzi <[email protected]> wrote:
>>> Wait - are you referring to clone brushes or cloned nodes?  We have the 
>>> former but not the latter.
>>>  
>>> I was the artist on the Mavericks workstation and used clones a fair amount 
>>> through the project, without problems...
>>>  
>>> 
>>> 
>>>> On Nov 27, 2013, at 8:54 AM, Richard Bobo <[email protected]> wrote:
>>>> 
>>>> I have gotten into the habit of making sure to, first, De-Clone any nodes 
>>>> that I am copying and pasting from one script into another. Otherwise, 
>>>> it’s a sure way to screw things up..
>>>>  
>>>> Rich
>>>> 
>>>>  
>>>>> On Nov 27, 2013, at 11:38 AM, RsLittle <[email protected]> wrote:
>>>>> 
>>>>> Its the clones.  Ones that did corrupt WILL at the worst possible time.  
>>>>> Clones are russian roulette.
>>>>>  
>>>>>  
>>>>> From my Android phone on T-Mobile. The first nationwide 4G network.
>>>>> 
>>>>> 
>>>>> 
>>>>> -------- Original message --------
>>>>> From: Craig Tozzi <[email protected]> 
>>>>> Date: 11/27/2013 11:28 AM (GMT-05:00) 
>>>>> To: Nuke user discussion <[email protected]>
>>>>> Subject: Re: [Nuke-users] Mocha rotospline imports corrupt scripts on 
>>>>> Mavericks 
>>>>> 
>>>>> 
>>>>> He did, but there were other rotopaint nodes in the scripts from this 
>>>>> project that didn’t come from Mocha (also using clones) that didn’t cause 
>>>>> any problems.
>>>>>  
>>>>>  
>>>>>  
>>>>>  
>>>>>> On Nov 27, 2013, at 8:22 AM, Randy Little <[email protected]> wrote:
>>>>>> 
>>>>>> are you sure thats not the "CLONE Bug" Sure sounds like it.     did the 
>>>>>> artist on Mavericks CLONE something.  (anything)
>>>>>>  
>>>>>> 
>>>>>> 
>>>>>> 
>>>>>>> On Wed, Nov 27, 2013 at 11:17 AM, Craig Tozzi <[email protected]> 
>>>>>>> wrote:
>>>>>>> Discovered a weird bug on this project we’re wrapping up:
>>>>>>> 
>>>>>>> An artist using a Mac workstation running Snow Leopard had used Mocha 
>>>>>>> Pro and imported a rotospline into Nuke (7.09).  He continued to work 
>>>>>>> on the shot with no issues.
>>>>>>> 
>>>>>>> That Nuke script was later loaded onto another workstation that was 
>>>>>>> running Mavericks and Nuke 7.09.  The shot was worked on further for 
>>>>>>> about a half a day, with multiple versions being saved.
>>>>>>> 
>>>>>>> The problem: once the script was closed, it was found corrupt upon 
>>>>>>> reopening, with <missing close brace> and EOF errors.  This ONLY 
>>>>>>> occurred if the script was opened and saved under Mavericks.  Earlier 
>>>>>>> versions of the script that had only been used under Snow Leopard would 
>>>>>>> open and close without            problem.
>>>>>>> 
>>>>>>> It’s an ugly thing to find out, as you can go for a time before 
>>>>>>> discovering that your script has blown up.
>>>>> 
>>>>>  
>>>>> _______________________________________________
>>>>> Nuke-users mailing list
>>>>> [email protected], http://forums.thefoundry.co.uk/
>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>> 
>>>>  
>>>>  
>>>> 
>>>> Rich Bobo
>>>> Senior VFX Compositor
>>>> Armstrong-White
>>>> http://armstrong-white.com/
>>>>  
>>>> Email:  [email protected]
>>>> Mobile:  (248) 840-2665
>>>> Web:  http://richbobo.com/
>>>> 
>>>> "The greatest achievement of the human spirit is to live up to one's 
>>>> opportunities, and to make the most of one's resources."
>>>> - Vauvenargues
>>>>  
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>>> 
>>>  
>>> 
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>> 
>>  
>> 
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