* [email protected] iPhone keypad not playing nicely
On Monday, December 9, 2013, Sean Brice wrote: > Hi Jed, > > You're not crazy :) , that's an early prototype of the open splines (from > quite a long time ago) which we had hoped to get in for Nuke 8.0v1 but had > to put the development aside until a future v-release. > > How you got it to appear is another question, it shouldn't be anywhere in > the build, if you ever figure out the repro steps can you please send them > to the support team ([email protected] <javascript:_e({}, 'cvml', > '[email protected]');>). We'll have a look our side too to see if > we can track down the cause. > > As a side note, open splines are high on our agenda, so hopefully you > won't have to wait too much longer! > > Thanks for letting us know. > > Cheers, > > Sean > > > > On Monday, December 9, 2013, Jed Smith wrote: > >> I was just playing around in Nuke 8.0v1. I am not sure how I did it but >> I created a Bezier shape which was named OpenSpline1. It seems to have >> different controls than a standard Bezier shape. (See attached screenshot). >> I can't seem to re-create it. >> >> The green handle seems to adjust the size of the stroke at that point, >> and purple seems to adjust the feather. I can't get it to output any color >> data though. >> >> I thought for a moment that I had missed a feature announcement of open >> spline support in Nuke 8 at long last, but a search through the >> documentation reveals no mention of it. >> >> When this shape is pasted into Nuke 7, it is just an un-closed bezier >> shape with no special handles. >> >> Anyone have any more details? I have attached the roto node so you all >> can verify that I'm not crazy. >> >> >>
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
