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iPhone keypad not playing nicely


On Monday, December 9, 2013, Sean Brice wrote:

> Hi Jed,
>
> You're not crazy :) , that's an early prototype of the open splines (from
> quite a long time ago) which we had hoped to get in for Nuke 8.0v1 but had
> to put the development aside until a future v-release.
>
> How you got it to appear is another question, it shouldn't be anywhere in
> the build,  if you ever figure out the repro steps can you please send them
> to the support team ([email protected] <javascript:_e({}, 'cvml',
> '[email protected]');>). We'll have a look our side too to see if
> we can track down the cause.
>
> As a side note, open splines are high on our agenda, so hopefully you
> won't have to wait too much longer!
>
> Thanks for letting us know.
>
> Cheers,
>
> Sean
>
>
>
> On Monday, December 9, 2013, Jed Smith wrote:
>
>>  I was just playing around in Nuke 8.0v1. I am not sure how I did it but
>> I created a Bezier shape which was named OpenSpline1. It seems to have
>> different controls than a standard Bezier shape. (See attached screenshot).
>> I can't seem to re-create it.
>>
>> The green handle seems to adjust the size of the stroke at that point,
>> and purple seems to adjust the feather. I can't get it to output any color
>> data though.
>>
>> I thought for a moment that I had missed a feature announcement of open
>> spline support in Nuke 8 at long last, but a search through the
>> documentation reveals no mention of it.
>>
>> When this shape is pasted into Nuke 7, it is just an un-closed bezier
>> shape with no special handles.
>>
>> Anyone have any more details? I have attached the roto node so you all
>> can verify that I'm not crazy.
>>
>>
>>
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