Hi All,
Just to follow up on what I said earlier,
I highly recommend that you do not use the existing open spline
functionality in production. It is not supported, and in the state at
which it was when we halted development (i.e. what you would be using
now in Nuke 8.0v1), it has a number of bugs which can potentially
corrupt your Roto/RotoPaint nodes at any stage, if used.
We are actively looking into the issue and will be removing this
functionality in the next v-release of Nuke 8.
Again, please do not use it in production.
Apologies for any confusion caused, and thanks for your understanding.
Cheers,
Sean
-----
* Apologies if this post has come through to you for the second time,
there is an issue with posts not coming up on the Nuke-users mailing
list if added in the Nuke-users web forum front end. We are currently
looking into it.
Neil Rognvaldr Scholes wrote:
I just followed the steps and also works for me - cool!
Neil Rognvaldr Scholes
+44 (0) 7977 456 197
www.uvfilms.co.uk
On 09/12/13 01:44, Jed Smith wrote:
For some reason, it seems that posts submitted directly to the
Nuke-Users forum do not get mirrored to the mailing list, and
vice-versa. I posted this there a little bit ago.
marty b wrote:
pressing the shortcut 'v', it is the tool between Bezier and Cusped
Bezier
How interesting! You are indeed correct. It appears that there is a
hidden option where if you have the bezier tool selected and hit v
once, instead of switching to the cusped bezier tool as it did
before, now a couple of options appear on the toolbar for width,
falloff, and end type (rounded or square).
If you draw the shape and leave it open, and hit q, or enter, the
shape is an open spline and outputs color.
I think this would be less confusing if there was a dedicated tool
for it, instead of it being hidden, but I will take what I can get!
Rotoing hair just got a whole lot easier.
I will forward this on to support. Thanks for the information Sean!
On Sunday, 2013-12-08 at 5:39p, Sean Brice wrote:
* [email protected] <mailto:[email protected]>
iPhone keypad not playing nicely
On Monday, December 9, 2013, Sean Brice wrote:
Hi Jed,
You're not crazy :) , that's an early prototype of the open splines
(from quite a long time ago) which we had hoped to get in for Nuke
8.0v1 but had to put the development aside until a future v-release.
How you got it to appear is another question, it shouldn't be
anywhere in the build, if you ever figure out the repro steps can
you please send them to the support team ([email protected]
<javascript:_e({}, 'cvml', '[email protected]');>). We'll
have a look our side too to see if we can track down the cause.
As a side note, open splines are high on our agenda, so hopefully
you won't have to wait too much longer!
Thanks for letting us know.
Cheers,
Sean
On Monday, December 9, 2013, Jed Smith wrote:
I was just playing around in Nuke 8.0v1. I am not sure how I did
it but I created a Bezier shape which was named OpenSpline1. It
seems to have different controls than a standard Bezier shape.
(See attached screenshot). I can't seem to re-create it.
The green handle seems to adjust the size of the stroke at that
point, and purple seems to adjust the feather. I can't get it to
output any color data though.
I thought for a moment that I had missed a feature announcement of
open spline support in Nuke 8 at long last, but a search through
the documentation reveals no mention of it.
When this shape is pasted into Nuke 7, it is just an un-closed
bezier shape with no special handles.
Anyone have any more details? I have attached the roto node so you
all can verify that I'm not crazy.
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The Foundry
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The Foundry Visionmongers Ltd . Registered in England and Wales No: 4642027
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