Last I knew AE requires a maya ASCII file to load in cameras and nulls.  So
at the moment you would need to export an FBX or Alembic file to maya and
then save a .ma from there.

-deke

On Wednesday, January 22, 2014, Darren Coombes <[email protected]>
wrote:

> Does anyone know of a way to export a scene with camera and axis used for
> positional reference to after effects?
>
> Have a very simple setup in nuke with a camera and cards, but the after
> effects guys want the same setup, so i’ve made axis in the position of the
> cards as reference in the hope they import into after effects as nulls.
>
> Thanks.
> Daz.
>
>
> *Darren Coombes*
>
> Check out some of my work*…*
> http://vimeo.com/82865049 <https://vimeo.com/82865049>
>
> *Mob:  +61 418 631 079*
> *Skype:  darrencoombes*
> *Twitter:  @durwood81*
>
>

-- 
--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: [email protected]
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