Last I knew AE requires a maya ASCII file to load in cameras and nulls. So at the moment you would need to export an FBX or Alembic file to maya and then save a .ma from there.
-deke On Wednesday, January 22, 2014, Darren Coombes <[email protected]> wrote: > Does anyone know of a way to export a scene with camera and axis used for > positional reference to after effects? > > Have a very simple setup in nuke with a camera and cards, but the after > effects guys want the same setup, so i’ve made axis in the position of the > cards as reference in the hope they import into after effects as nulls. > > Thanks. > Daz. > > > *Darren Coombes* > > Check out some of my work*…* > http://vimeo.com/82865049 <https://vimeo.com/82865049> > > *Mob: +61 418 631 079* > *Skype: darrencoombes* > *Twitter: @durwood81* > > -- -- Deke Kincaid Creative Specialist The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: [email protected]
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