Hello, It has been brought to my attention that rendering a GridWarp in the GUI and on the farm give different results.
My tests showed that no matter what value was entered under "submesh resolution", when rendering in terminal mode, the output did not reflect the entered value. I tried extreme values, but it seems to always render with a value of 10. I tried to set a keyframe on that knob, hoping some magic would happen, but no luck. I tried a vanilla version of Nuke, and I could reproduce that, so that's not our code getting in the way. I have tried under different 7.0 and 8.0 versions, and I always had the same result. Has anyone experienced that behavior? Any way around this? Thanks nico -- "Attention, attention. Here and now, boys," the mynah repeated. "Here and now, boys."
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