Hello,

It has been brought to my attention that rendering a GridWarp in the GUI
and on the farm give different results.

My tests showed that no matter what value was entered under "submesh
resolution", when rendering in terminal mode, the output did not reflect
the entered value.  I tried extreme values, but it seems to always render
with a value of 10.  I tried to set a keyframe on that knob, hoping some
magic would happen, but no luck.

I tried a vanilla version of Nuke, and I could reproduce that, so that's
not our code getting in the way. I have tried under different 7.0 and 8.0
versions, and I always had the same result.

Has anyone experienced that behavior?  Any way around this?

Thanks
nico

-- 
"Attention, attention. Here and now, boys," the mynah repeated. "Here and
now, boys."
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