If you were really lazy you could do it in a single node, with scale and
all that but it would be a bit slower:

set cut_paste_input [stack 0]
version 8.0 v4
push $cut_paste_input
Group {
 name Tile
 selected true
 xpos 297
 ypos -127
 addUserKnob {20 User}
 addUserKnob {41 Transform T Tile.Transform}
 addUserKnob {41 scale l "Scale Multiplier" T Tile.scale}
}
 Input {
  inputs 0
  name Input1
  xpos -472
  ypos 2
 }
 Expression {
  temp_name0 mx
  temp_expr0 fmod((x+(width*1000)-Transform.x)*scale.w,width)
  temp_name1 my
  temp_expr1 fmod((y+(height*1000)-Transform.y)*scale.h,height)
  expr0 r(mx,my)
  expr1 g(mx,my)
  expr2 b(mx,my)
  channel3 {none none none -rgba.alpha}
  name Tile
  selected true
  xpos -472
  ypos 67
  addUserKnob {20 User}
  addUserKnob {12 Transform}
  Transform {320 0}
  addUserKnob {14 scale R 0 100}
  scale 6.2
 }
 Output {
  name Output1
  xpos -472
  ypos 142
 }
end_group





On Sun, Jun 22, 2014 at 7:36 PM, Arno Beekman <[email protected]> wrote:

>  here's how I usually do this
> In Transform1 you can move/shift the edges...
>
>
>
> Reformat {
>  type scale
>  scale 2
>  filter Impulse
>  name Reformat1
>  selected true
>  xpos -356
>  ypos -52
> }
> Tile {
>  rows 2
>  columns 2
>  filter Impulse
>  name Tile1
>  selected true
>  xpos -356
>  ypos -28
> }
> Transform {
>  center {{width/2 x1 0} {height/2 x1 0}}
>  filter Impulse
>  black_outside false
>  name Transform1
>  selected true
>  xpos -356
>  ypos -4
> }
> Reformat {
>  type scale
>  scale 0.5
>  resize none
>  filter Impulse
>  pbb true
>  name Reformat2
>  selected true
>  xpos -356
>  ypos 20
> }
> RotoPaint {
>  output rgb
>  cliptype none
>  curves {{{v x3f99999a}
>   {f 0}
>   {n
>    {layer Root
>     {f 0}
>     {t x44000000 x43c00000}
>     {a}}}}}
>  toolbox {selectAll {
>   { selectAll str 1 ssx 1 ssy 1 sf 1 }
>   { createBezier str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createOpenSpline str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createBezierCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createBSpline str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createEllipse str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createRectangle str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { createRectangleCusped str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { brush str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { eraser src 2 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { clone src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { reveal src 3 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { dodge src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { burn src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { blur src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { sharpen src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
>   { smear src 1 str 1 ssx 1 ssy 1 sf 1 sb 1 }
> } }
>  toolbar_source_transform_center {512 384}
>  createNewTrack {{-1} "-1\t(none)\t-1" "1000\tNew Track Layer\t1000"}
>  name RotoPaint1
>  selected true
>  xpos -432
>  ypos 57
> }
> Transform {
>  translate {{"floor( width/2 - parent.Transform1.translate )"} {"floor(
> height/2 - parent.Transform1.translate )"}}
>  center {1024 768}
>  filter Impulse
>  black_outside false
>  name Transform2
>  selected true
>  xpos -356
>  ypos 97
> }
>
>
> gr
> arno
>
>
>
> On 20-06-14 01:06, Richard Bobo wrote:
>
> Hi all,
>
>  I have found several gizmos that will do a simple pixel shift on an
> image — x & y offsets that wraparound. However, I keep searching in vain
> for a way to do it with a built-in Nuke node. Isn’t there any way? I guess
> that’s why these gizmos exist..?    (8^\    A big thank you to anyone who
> can tell me about a Nuke node that can do it!
>
>  Thanks,
> Rich
>
>
> Rich Bobo
> Senior VFX Compositor
> Armstrong White
> Email:  [email protected]
> http://armstrong-white.com/
>
> Email:  [email protected]
> Mobile:  (248) 840-2665
> Web:  http://richbobo.com/
>
> "The world stands aside to let anyone pass who knows where he is going."
> - David Starr Jordan
>
>
>
>
>
>
>
>
>
>
> _______________________________________________
> Nuke-users mailing [email protected], 
> http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
>
> _______________________________________________
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