Hi Remco,

I believe this digital tutor series has the goods you are looking for.
Though it has been awhile since I've gone through it.

http://www.digitaltutors.com/tutorial/290-Advanced-Stereo-Workflows-in-NUKE-Disparity

Cheers,
Mike


On Tue, Jul 15, 2014 at 10:16 AM, Elias Ericsson Rydberg <
[email protected]> wrote:

> Hi,
>
> If you have access to a world position pass and the camera matrix you
> could calculate the second camera maps from that?
>
> All the best,
> Elias Ericsson Rydberg
>
> mÃ¥ndag 14 juli 2014 skrev Remco Consten <[email protected]>:
>
> Hi,
>>
>> I wonder if its possible to create a disparity x,y map from a regular
>> grayscale depthmap. (without Ocula)
>>
>> I just tried out some (stereo to depth) software to generate a depthmap
>> for the left and right camera.
>> But since a disparity channel needs a x, and y position i'm not quite
>> sure if I actually would be able to use this grayscale depth info to create
>> something that would actually work with for example the reconverge node,
>> rotopaint etc.
>>
>> Any ideas?
>>
>> Thanks,
>>
>> Remco C.
>>
>
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