To me it looks like some kind of Optical Flow type of motion blur mixed with time echo. Perhaps mixed with a bit of flame type noise.
Check out the flame patterns generate by the Noise node in this demo around 1:00 . Maybe applied with an IDistort or other node which would push the plate around. https://www.youtube.com/watch?v=TckHveYwsrA On Fri, Oct 24, 2014 at 8:55 AM, Julik Tarkhanov <[email protected]> wrote: > Dunno about cinefex but it looks like post motion blur with falloff (so > add motion blur to everything that moves, make it huge, make it’s falloff > curve go way down at the end of the trail) > On 24 Oct 2014, at 14:21, Neil Rognvaldr Scholes <[email protected]> > wrote: > > Thanks for any pointers. > > > -- > Julik Tarkhanov | HecticElectric | Keizersgracht 736 1017 EX > Amsterdam | The Netherlands | tel. +31 20 330 8250 > cel. +31 61 145 06 36 | http://hecticelectric.nl > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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