What about upscaling a bit ?!
To be honest having to deliver 10k I would never actually render 10k, I would maybe do 6-8k and then do some test blowups and make a comparison on the target viewing device to see if there is any noticeable/disturbing difference...

cheers
johannes

On 10/21/2014 05:17 PM, Elias Ericsson Rydberg wrote:
I'm curious about your exr's, if you do extensive comping I'd assume you render loads of channels. Do output them into one file per frame or do you keep you layer separate? I havn't worked with Exr2 but I used to think that the second approach felt faster. Probably because you don't need 1GB/frame unless you actually brought all layers into your comp. Did this get optimised in exr2?

Secondly, I've seen comparisons of different compressions of exr files, some offer smaller file size while sacrificing decompression time. Network speeds would determine what you choose, slow network but a large scratch disk/raid. Go with small file sizes to keep your farm from choking the network.

Cheers,
Elias

tisdag 21 oktober 2014 skrev John Mangia <[email protected] <mailto:[email protected]>>:

    Precomping the heck out of everything while you work, and then
    localizing those precomps will help as well, though I'd be more
    concerned about having to render CG at 10k stereo.  Even that I'd
    probably half or quarter res until you guys had a look set and
    then kick off the final renders at the final resolution and
    sampling settings.

    On Tue, Oct 21, 2014 at 10:47 AM, John Mangia <[email protected]
    <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:

        Localizing your plates to some sort of SSD or RAID will speed
        up the interactivity as opposed to pulling frames over the
        network while you work.  Also, setting up Nuke to work with
        half, or even quarter res jpg proxies will help for operations
        that don't involve color such as roto and tracking.  There are
        also the Fusion IO cards which I've never worked with
        personally, but heard that they can provide great
        interactivity.  The other option, of course, is to just run
        away and hide.

        On Mon, Oct 20, 2014 at 12:39 PM, Deke Kincaid
        <[email protected]
        <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:

            Hi Anshul

            At 10k stereo it is all about I/O speed.  What file types
            are you using in Nuke?  Are they full cg or plates from a
            camera?

            As for Nuke 9, there are many speed improvements.  I would
            try out the public beta and see the speed difference for
            yourself.

            http://www.thefoundry.co.uk/products/nuke-product-family/beta/nuke9/

            --
            Deke Kincaid
            Creative Specialist
            The Foundry
            Skype: dekekincaid
            Tel: (310) 399 4555 <tel:%28310%29%20399%204555> - Mobile:
            (310) 883 4313
            Web: www.thefoundry.co.uk <http://www.thefoundry.co.uk/>
            Email: [email protected]
            <javascript:_e(%7B%7D,'cvml','[email protected]');>

            On Mon, Oct 20, 2014 at 9:01 AM, Anshul
            <[email protected]
            <javascript:_e(%7B%7D,'cvml','[email protected]');>>
            wrote:

                Hi All,
                We are working on a show which is 10K stereo. We are
                definitely facing lot of technical issues while
                handling such a heavy flow.

                Can you recommend any specific display card which
                foundry will recommend for this kind of shows. Will
                nuke 9 can give better support in this area.

                Anshul Mathuria
                Compositing
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