What about upscaling a bit ?!
To be honest having to deliver 10k I would never actually render 10k, I
would maybe do 6-8k and then do some test blowups and make a comparison
on the target viewing device to see if there is any
noticeable/disturbing difference...
cheers
johannes
On 10/21/2014 05:17 PM, Elias Ericsson Rydberg wrote:
I'm curious about your exr's, if you do extensive comping I'd assume
you render loads of channels. Do output them into one file per frame
or do you keep you layer separate? I havn't worked with Exr2 but I
used to think that the second approach felt faster. Probably because
you don't need 1GB/frame unless you actually brought all layers into
your comp. Did this get optimised in exr2?
Secondly, I've seen comparisons of different compressions of exr
files, some offer smaller file size while sacrificing decompression
time. Network speeds would determine what you choose, slow network but
a large scratch disk/raid. Go with small file sizes to keep your farm
from choking the network.
Cheers,
Elias
tisdag 21 oktober 2014 skrev John Mangia <[email protected]
<mailto:[email protected]>>:
Precomping the heck out of everything while you work, and then
localizing those precomps will help as well, though I'd be more
concerned about having to render CG at 10k stereo. Even that I'd
probably half or quarter res until you guys had a look set and
then kick off the final renders at the final resolution and
sampling settings.
On Tue, Oct 21, 2014 at 10:47 AM, John Mangia <[email protected]
<javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
Localizing your plates to some sort of SSD or RAID will speed
up the interactivity as opposed to pulling frames over the
network while you work. Also, setting up Nuke to work with
half, or even quarter res jpg proxies will help for operations
that don't involve color such as roto and tracking. There are
also the Fusion IO cards which I've never worked with
personally, but heard that they can provide great
interactivity. The other option, of course, is to just run
away and hide.
On Mon, Oct 20, 2014 at 12:39 PM, Deke Kincaid
<[email protected]
<javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
Hi Anshul
At 10k stereo it is all about I/O speed. What file types
are you using in Nuke? Are they full cg or plates from a
camera?
As for Nuke 9, there are many speed improvements. I would
try out the public beta and see the speed difference for
yourself.
http://www.thefoundry.co.uk/products/nuke-product-family/beta/nuke9/
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The Foundry
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<javascript:_e(%7B%7D,'cvml','[email protected]');>
On Mon, Oct 20, 2014 at 9:01 AM, Anshul
<[email protected]
<javascript:_e(%7B%7D,'cvml','[email protected]');>>
wrote:
Hi All,
We are working on a show which is 10K stereo. We are
definitely facing lot of technical issues while
handling such a heavy flow.
Can you recommend any specific display card which
foundry will recommend for this kind of shows. Will
nuke 9 can give better support in this area.
Anshul Mathuria
Compositing
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