Hey Gary, Yes it definitely helps. You need to use pgBokeh to get a nice deep defocus. As far as motion blur, the ScanlineRender node outputs deep motion vectors but so far there is no deep VectorBlur node. Ideally these things would need to be calculated at the same time to get around the old problem of which to do first when working with regular "flat" images.
I think there's a good argument look into to post-blurring deep images in a lot of cases because the file sizes would be much smaller if they're not storing all those extra motion samples, let alone defocused blur samples. Cheers, Michael On 6 November 2014 15:21, Gary Jaeger <[email protected]> wrote: > So we’re just dipping our toes into the Deep waters. Fun stuff, I love > being able to comp without generating hold out mattes. > > But question about ZDefocus and Motion Blur. Are these things helped in > post at all? I don’t see anything obvious in the nuke docs about > improvements when using Deep data. > > Gary Jaeger // Core Studio > 249 Princeton Avenue > Half Moon Bay, CA 94019 > 650 728 7060 > http://corestudio.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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