Awesome, thanks Michael. I think I need to update our pgBokeh license! Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com
> On Nov 6, 2014, at 2:05 PM, Michael Garrett <[email protected]> wrote: > > Hey Gary, > > Yes it definitely helps. You need to use pgBokeh to get a nice deep defocus. > As far as motion blur, the ScanlineRender node outputs deep motion vectors > but so far there is no deep VectorBlur node. Ideally these things would need > to be calculated at the same time to get around the old problem of which to > do first when working with regular "flat" images. > > I think there's a good argument look into to post-blurring deep images in a > lot of cases because the file sizes would be much smaller if they're not > storing all those extra motion samples, let alone defocused blur samples. > > Cheers, > Michael > > On 6 November 2014 15:21, Gary Jaeger <[email protected]> wrote: > So we’re just dipping our toes into the Deep waters. Fun stuff, I love being > able to comp without generating hold out mattes. > > But question about ZDefocus and Motion Blur. Are these things helped in post > at all? I don’t see anything obvious in the nuke docs about improvements when > using Deep data. > > Gary Jaeger // Core Studio > 249 Princeton Avenue > Half Moon Bay, CA 94019 > 650 728 7060 > http://corestudio.com > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
