Awesome, thanks Michael. I think I need to update our pgBokeh license!

Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com

> On Nov 6, 2014, at 2:05 PM, Michael Garrett <[email protected]> wrote:
> 
> Hey Gary, 
> 
> Yes it definitely helps. You need to use pgBokeh to get a nice deep defocus. 
> As far as motion blur, the ScanlineRender node outputs deep motion vectors 
> but so far there is no deep VectorBlur node. Ideally these things would need 
> to be calculated at the same time to get around the old problem of which to 
> do first when working with regular "flat" images.
> 
> I think there's a good argument look into to post-blurring deep images in a 
> lot of cases because the file sizes would be much smaller if they're not 
> storing all those extra motion samples, let alone defocused blur samples.
> 
> Cheers,
> Michael
> 
> On 6 November 2014 15:21, Gary Jaeger <[email protected]> wrote:
> So we’re just dipping our toes into the Deep waters. Fun stuff, I love being 
> able to comp without generating hold out mattes.
> 
> But question about ZDefocus and Motion Blur. Are these things helped in post 
> at all? I don’t see anything obvious in the nuke docs about improvements when 
> using Deep data.
> 
> Gary Jaeger // Core Studio
> 249 Princeton Avenue
> Half Moon Bay, CA 94019
> 650 728 7060
> http://corestudio.com
> 
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