Ive tried extensively with regular and m16, the m16 sheds about 15-20% of render time, getting the dual xeon slightly closer to the i7. Another oddity, i tried displacement, with an imported obj, the i7 took 4 minutes to render the scene, the -m16 xeon took 12 (twelve) minutes, and the regular (32 threads) took a relaxed 15 minutes approach. I thought maybe the imported obj is difficult for a xeon processor, so i did a test with a built in nuke sphere, displaced it a bit with local noise node, and the i7 took 8 minutes and the -m16 xeon a leisurely 19 minutes. so, it seems to me that nuke is not liking xeon processors. thats a big shame, because i need these for 3d rendering...:-(
On Mon, Dec 8, 2014 at 5:40 PM, Randy Little <randyslit...@gmail.com> wrote: > yes -m 16 but try 14 or 15 and see if that frees up cpu for system > calls. Worth a try. > > Randy S. Little > http://www.rslittle.com/ > http://www.imdb.com/name/nm2325729/ > > > > On Mon, Dec 8, 2014 at 10:25 AM, itai bachar <itaibac...@gmail.com> wrote: > >> the machine has 2 xeon e5 2689's, 8 cores each. >> so that's 16 physical cores, >> should I do -m 16? >> thanks >> >> On Mon, Dec 8, 2014 at 5:16 PM, Deke Kincaid <d...@thefoundry.co.uk> >> wrote: >> >>> Hi itai >>> >>> Is that 16 physical or virtual cores? If it's virtual then you should >>> do it for the physical ones -m 8. >>> >>> >>> On Monday, December 8, 2014, itai bachar <itaibac...@gmail.com> wrote: >>> >>>> Ok I checked with the xeons on 16 threads only, >>>> now they lag behind the i7 for 10-12% only... >>>> this is very weird. >>>> >>>> >>>> On Mon, Dec 8, 2014 at 4:38 PM, itai bachar <itaibac...@gmail.com> >>>> wrote: >>>> >>>>> sorry guys for the hebrew, that was meant for Ron, >>>>> Thanks for the tips, i'll test it with -m 16 cores and see what >>>>> happens. >>>>> >>>>> >>>>> On Mon, Dec 8, 2014 at 4:19 PM, itai bachar <itaibac...@gmail.com> >>>>> wrote: >>>>> >>>>>> תודה. >>>>>> דה פאונדרי לא שמעו על WINDOWS? >>>>>> זה די נפוץ... >>>>>> לא מצליח להתחבר למיילינג ניוז הזה. >>>>>> >>>>>> >>>>>> On Mon, Dec 8, 2014 at 3:18 PM, Ron Ganbar <ron...@gmail.com> wrote: >>>>>> >>>>>>> Windows in this case. >>>>>>> >>>>>>> >>>>>>> >>>>>>> Ron Ganbar >>>>>>> email: ron...@gmail.com >>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>> >>>>>>> On Mon, Dec 8, 2014 at 2:50 PM, Neil Scholes <n...@uvfilms.co.uk> >>>>>>> wrote: >>>>>>> >>>>>>>> Hi Ron, >>>>>>>> >>>>>>>> I'm curious is that on linux? Thinking about new machine so >>>>>>>> processor choice is on my mind...... >>>>>>>> >>>>>>>> Sent from my iPad >>>>>>>> >>>>>>>> On 7 Dec 2014, at 20:07, Ron Ganbar <ron...@gmail.com> wrote: >>>>>>>> >>>>>>>> I would expect a piece of software like Nuke to, well, push and >>>>>>>> make use of everything available. It really feels odd to me that The >>>>>>>> Foundry aren't taking care of this. >>>>>>>> Thanks for the tips. I'll pass them on. >>>>>>>> >>>>>>>> R >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> Ron Ganbar >>>>>>>> email: ron...@gmail.com >>>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>>> >>>>>>>> On Sun, Dec 7, 2014 at 10:04 PM, Randy Little < >>>>>>>> randyslit...@gmail.com> wrote: >>>>>>>> >>>>>>>>> Yeah or just hit x in the dag and type "set threads" see if its >>>>>>>>> using virtual cores. If it is try "set threads (physical cores)" >>>>>>>>> so "set >>>>>>>>> threads 16" if thats even the case. >>>>>>>>> >>>>>>>>> Randy S. Little >>>>>>>>> http://www.rslittle.com/ >>>>>>>>> http://www.imdb.com/name/nm2325729/ >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> On Sun, Dec 7, 2014 at 2:14 PM, Nathan Rusch < >>>>>>>>> nathan_ru...@hotmail.com> wrote: >>>>>>>>> >>>>>>>>>> Nuke has (always had?) performance problems on machines with >>>>>>>>>> many virtual cores. First thing I would try is running Nuke with `-m >>>>>>>>>> 16` on >>>>>>>>>> the Xeon box. >>>>>>>>>> >>>>>>>>>> -Nathan >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> *From:* Ron Ganbar >>>>>>>>>> *Sent:* Sunday, December 07, 2014 6:21 AM >>>>>>>>>> *To:* Nuke user discussion >>>>>>>>>> *Subject:* [Nuke-users] (no subject) >>>>>>>>>> >>>>>>>>>> Hey guys >>>>>>>>>> A friend is testing a dual Xeon e5 2689 64GB gtx970 vs his old i7 >>>>>>>>>> 3930K 32GB gtx680, (both reading/writing to a same spec ssd running >>>>>>>>>> windows). >>>>>>>>>> Just so happens that the old single cpu pc is faster at >>>>>>>>>> rendering, around 5%-30% than the dual xeon machine. Interactivity >>>>>>>>>> is also >>>>>>>>>> slightly faster on the i7. (the xeon redraws a bit slower when you >>>>>>>>>> go to a >>>>>>>>>> new frame on the timeline). >>>>>>>>>> When rendering in Maya, he gets the expected 105-115% speed gain >>>>>>>>>> (more than twice as fast) from the xeon's. >>>>>>>>>> Seems very odd. How come? Anything we're missing here? >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Ron Ganbar >>>>>>>>>> email: ron...@gmail.com >>>>>>>>>> tel: +44 (0)7968 007 309 [UK] >>>>>>>>>> +972 (0)54 255 9765 [Israel] >>>>>>>>>> url: http://ronganbar.wordpress.com/ >>>>>>>>>> >>>>>>>>>> ------------------------------ >>>>>>>>>> _______________________________________________ >>>>>>>>>> Nuke-users mailing list >>>>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>> >>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> Nuke-users mailing list >>>>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>>> >>>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> Nuke-users mailing list >>>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Nuke-users mailing list >>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Nuke-users mailing list >>>>>>>> Nuke-users@support.thefoundry.co.uk, >>>>>>>> http://forums.thefoundry.co.uk/ >>>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Nuke-users mailing list >>>>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>> >>> -- >>> ----- >>> Deke Kincaid >>> M&E OEM Development Manager >>> The Foundry >>> Mobile: (310) 883 4313 >>> Tel: (310) 399 4555 - Fax: (310) 450 4516 >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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