Here:
https://www.youtube.com/watch?v=WLkXruAFwkI

About a minute in Frank talks about TimeEcho.

2014-12-09 0:10 GMT+01:00 Nathan Rusch <[email protected]>:

>   You're probably looking for TimeEcho.
>
> -Nathan
>
>
>
>  *From:* John Coldrick <[email protected]>
> *Sent:* Monday, December 08, 2014 2:54 PM
> *To:* Nuke user discussion <[email protected]>
> *Subject:* [Nuke-users] "Painting" areas of interest
>
>  There was a script I saw a number of years back that showed how to
> indicate where a moving camera in 3d in nuke was looking over the course of
> the shot, for example if you had a piece of geometry with UVs in the
> background and the camera was panning around, that could be output in UV
> space with the view of the camera over the course of the shot painting
> white wherever it was looking.  This was useful for the matte painter -
> when they were painting the projection matte they could see exactly where
> they needed to focus their efforts.  I've gotten most of it figured out,
> but haven't been able to figure out how to get the projection to persist so
> you get an accumulation of all the frames into one.
>
> Hopefully that makes sense.  :)  Anyone know what basic thing I'm missing?
>
> Much obliged....
>
> J.C.
>
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