late to the party, sorry. a bit busy these days. glad it's still useful
On 2/04/15 3:26 am, Pat Wong wrote:
heres the file
Kind Regards
Patrick Wong
077961 35224
www.wahwahdigital.com <http://www.wahwahdigital.com>
On 2 April 2015 at 11:20, Pat Wong <patwon...@gmail.com
<mailto:patwon...@gmail.com>> wrote:
i'ved grouped up all the necessary scripts for franks paint hub..
included is the time echo projection camera too.
hope its what your looking for..
patrick
Kind Regards
Patrick Wong
077961 35224
www.wahwahdigital.com <http://www.wahwahdigital.com>
On 1 April 2015 at 19:10, Pat Wong <patwon...@gmail.com
<mailto:patwon...@gmail.com>> wrote:
Its the matte paint Hub setup. I have it, ill upload it later...
On 1 Apr 2015 17:57, "Ron Ganbar" <ron...@gmail.com
<mailto:ron...@gmail.com>> wrote:
It was in the 2009 London masterclass.
R
On 1 Apr 2015 7:51 pm, "Randy Little"
<randyslit...@gmail.com <mailto:randyslit...@gmail.com>>
wrote:
Yes Production workflows. You can remember this but
not that Planar tracking trick thing Mike? :-P
Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/
On Wed, Apr 1, 2015 at 12:33 PM, Michael Rosslang
<emarl...@gmail.com <mailto:emarl...@gmail.com>> wrote:
Nuke, Production Workflows, Coverage Maps - PartA
https://www.youtube.com/watch?v=QXgjK0CtQWQ
Nuke, Production Workflows, Matte Paint Hub - PartA
https://www.youtube.com/watch?v=uJU8kAwNuU8
On Wed, Apr 1, 2015 at 9:29 AM, Elias Ericsson
Rydberg <elias.ericsson.rydb...@gmail.com
<mailto:elias.ericsson.rydb...@gmail.com>> wrote:
If I remember correctly you just had your
camera project a white solid onto a huge
sphere on every frame. Then rendering that out
the uv each frame. Or with a spherical camera
maybe? Then time echo them all together with a
max merge operation. Then you have your
latlong coverage map. That's what I remember
from the top of my head
Den 1 apr 2015 18:24 skrev "Randy Little"
<randyslit...@gmail.com
<mailto:randyslit...@gmail.com>>:
Yeah I can't find it. I can only find the
export to PS position thing. This was a
animated camera projecting a sequence onto
geo then rendering out the UV to paint on.
What I can't remember how to do is have
each frame stay as the camera moves
leaving each frame projected. I'm sure its
time echo and project onto the geo but
couldn't remember if there where other
things involved to make it work correctly
when sent to Matte painter.
Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/
On Wed, Apr 1, 2015 at 11:59 AM, Randy
Little <randyslit...@gmail.com
<mailto:randyslit...@gmail.com>> wrote:
Thank you.
Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/
On Wed, Apr 1, 2015 at 11:58 AM, Elias
Ericsson Rydberg
<elias.ericsson.rydb...@gmail.com
<mailto:elias.ericsson.rydb...@gmail.com>>
wrote:
It's on the foundrys youtube
channel. Using the position node
if I remember correctly
Den 1 apr 2015 17:56 skrev "Randy
Little" <randyslit...@gmail.com
<mailto:randyslit...@gmail.com>>:
Frank( I think) had a gizmo or
a process for painting with a
projection so that Matte dept
would only need to paint where
necessary. It might be on
nukepedia but I have no idea
what it would be called or if
its even there and not just a
video. Anyone know where
this video or Gizmo lives?
Randy S. Little
http://www.rslittle.com/
http://www.imdb.com/name/nm2325729/
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