Does anyone know of a clever way to have a dynamic background behind text?

As of now, I do it manually with a rectangle tool, but that is rather
annoying.

I know you could link the rectangle with the bounding box, or do some kind
of erode, thingy, but that stops working when you have two or more lines of
text that are of different lengths.

You can kinda get there if you erode the text and then do a rather extreme
pixelization of the erode, to get straight lines, but that just sort off
works.

I also got kinda close to solving it, by linking the message knob to
another text node and put in a script that changed all the characters to
'n' and the font to windings (which makes every character to a box), I
could then erode that shit and make it work.
The problem with that solution was that the size in the new text node is
character-based, which meant that the size would differ between the to
nodes, if I changed the default vale.

I'm kind off out of ideas right now. Does anyone have a clever solution?
_______________________________________________
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to