read the text node bbox, like 'nodename.bbox.x' etc

On Fri, Apr 17, 2015 at 10:11 PM, Jon Wesström <jwesst...@gmail.com> wrote:

> Does anyone know of a clever way to have a dynamic background behind text?
>
> As of now, I do it manually with a rectangle tool, but that is rather
> annoying.
>
> I know you could link the rectangle with the bounding box, or do some kind
> of erode, thingy, but that stops working when you have two or more lines of
> text that are of different lengths.
>
> You can kinda get there if you erode the text and then do a rather extreme
> pixelization of the erode, to get straight lines, but that just sort off
> works.
>
> I also got kinda close to solving it, by linking the message knob to
> another text node and put in a script that changed all the characters to
> 'n' and the font to windings (which makes every character to a box), I
> could then erode that shit and make it work.
> The problem with that solution was that the size in the new text node is
> character-based, which meant that the size would differ between the to
> nodes, if I changed the default vale.
>
> I'm kind off out of ideas right now. Does anyone have a clever solution?
>
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