Hi Adam,

It's difficult to know what's causing the freezes without an example script, but one thing I would suggest is using Alembic instead of fbx. (You could, for example, use Nuke to re-export the fbx files to abc).

I'd try that first, and if it doesn't make a difference, would it be possible to send an example script?

Cheers,

Peter.

On 29/05/2015 10:08, adam jones wrote:
Hi all

I am having some issues with performance (my girlfriend told me :-P) with nukes 
3D environment.

I have a model of a plane *.fbx made up of 5 parts split out and textured in 
nuke, the model in now way could be considered heavy.

I have a reasonable GTX card in there 64gig of ram mac osx 10.8.5  2 x 3.46 
12core

Nuke 9.0v5

each piece of the model has a colour texture and a spec texture running though 
a basicMat.


The scene becomes very up work able very quickly, any attempt to move a light 
(one directional in scenes), grade a texture, move the model I get freezes for 
a good thirty seconds then a bit of beach ball then back to a 5 - 10 second 
freeze.

Then work on for a little and same thing.

I guess I am not asking for some one to solve this specific issue but asking 
for any tips or tricks, preference settings, cache settings to get nukes 3D 
enviro humming a little.

I am sure this has come up prior and would check back though emails but I 
recently did a bit of a mail clean up.

cheers big ears
-adam

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