Hi Adam,
It's difficult to know what's causing the freezes without an example
script, but one thing I would suggest is using Alembic instead of fbx.
(You could, for example, use Nuke to re-export the fbx files to abc).
I'd try that first, and if it doesn't make a difference, would it be
possible to send an example script?
Cheers,
Peter.
On 29/05/2015 10:08, adam jones wrote:
Hi all
I am having some issues with performance (my girlfriend told me :-P) with nukes
3D environment.
I have a model of a plane *.fbx made up of 5 parts split out and textured in
nuke, the model in now way could be considered heavy.
I have a reasonable GTX card in there 64gig of ram mac osx 10.8.5 2 x 3.46
12core
Nuke 9.0v5
each piece of the model has a colour texture and a spec texture running though
a basicMat.
The scene becomes very up work able very quickly, any attempt to move a light
(one directional in scenes), grade a texture, move the model I get freezes for
a good thirty seconds then a bit of beach ball then back to a 5 - 10 second
freeze.
Then work on for a little and same thing.
I guess I am not asking for some one to solve this specific issue but asking
for any tips or tricks, preference settings, cache settings to get nukes 3D
enviro humming a little.
I am sure this has come up prior and would check back though emails but I
recently did a bit of a mail clean up.
cheers big ears
-adam
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