You can create primitives in ModelBuilder but you can't snap them to other vertices afaik. You can't import geo and edit it in ModelBuilder either. Try EditGeo instead (but don't hold your breath).

On 01/07/15 12:12, Ned Wilson wrote:
Hello All,

I have a basic card that I made from selecting some solved 3D points from the 
CameraTracker node, right-clicking, and selecting Create -> Card.

I would love to pull this geo into ModelBuilder and tweak it. Is there a way to 
import geometry into the model builder node? As an alternative, can you create 
primitives within model builder and snap them to existing geo, such as vertices 
or faces?

Thanks!

-n



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