That makes no sense though. What if I have a camera and geometry and all
I want is to align them? The ModelBuilder has the workflow for that but
wont allow it apparently.
I reckon the workflow in the ModelBuilder should be usable for aligning
existing geo to existing cameras and vise versa, aligning camera(s) to geo.
Of course it's a different story if you want to track a camera to
existing geo
On 01/07/15 16:58, Deke Kincaid wrote:
Aligning geo to the camera was moved into the cameraTracker when we
updated it in v8.
http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/3d_survey_points.html
http://help.thefoundry.co.uk/nuke/9.0/#comp_environment/cameratracker/tracking_usertracks.html
--
Deke Kincaid
Media & Entertainment OEM Development Manager
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk <http://www.thefoundry.co.uk/>
Email: d...@thefoundry.co.uk <mailto:d...@thefoundry.co.uk>
On Tue, Jun 30, 2015 at 7:37 PM, Frank Rueter|OHUfx <fr...@ohufx.com
<mailto:fr...@ohufx.com>> wrote:
Ah, cool, I was wrong. I never use the geo pipe since I realised
it won't let you align the incoming geo to the camera - or can it
do that by now?
On 01/07/15 12:53, Deke Kincaid wrote:
The Modelbuilder has a "Geo" input pipe which will allow you to
snap geo to vertices from any input. You can use this with point
clouds from the CameraTracker or the PointCloudGenerator. This
is also good for keeping the scale the same between two solves.
--
Deke Kincaid
Media & Entertainment OEM Development Manager
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 <tel:%28310%29%20399%204555> - Mobile:
(310) 883 4313
Web: www.thefoundry.co.uk <http://www.thefoundry.co.uk/>
Email: d...@thefoundry.co.uk <mailto:d...@thefoundry.co.uk>
On Tue, Jun 30, 2015 at 5:29 PM, Frank Rueter|OHUfx
<fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote:
You can create primitives in ModelBuilder but you can't snap
them to other vertices afaik. You can't import geo and edit
it in ModelBuilder either. Try EditGeo instead (but don't
hold your breath).
On 01/07/15 12:12, Ned Wilson wrote:
Hello All,
I have a basic card that I made from selecting some solved 3D points from
the CameraTracker node, right-clicking, and selecting Create -> Card.
I would love to pull this geo into ModelBuilder and tweak it. Is there
a way to import geometry into the model builder node? As an alternative, can
you create primitives within model builder and snap them to existing geo, such
as vertices or faces?
Thanks!
-n
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