Hi Frank

Could you make two discreet shots from the one clip ?

That way you'd have one comp container fro 1=>1199 and another one for
1200=>1700 ?

If you've already done the comp for the whole shot you could just import
that into the new shots and render each one from the timeline separately.

But yeah I agree more control of the frame server in general is high up on
my wishlist.

Good luck

Phill.




On Tue, Nov 24, 2015 at 5:12 PM, Frank Rueter|OHUfx <[email protected]> wrote:

> and for a bit of fun trivia )sorry for the monologue):
> with the write node's lifetime range set, I get non-descriptive errors
> when rendering in the timeline (F7 on the comp container) but rendering in
> the node graph (F7 on the Write node) seems to work fine.
>
>
>
>
> On 11/24/2015 07:08 PM, Frank Rueter|OHUfx wrote:
>
> to follow up my own question with an answer:
> using the Write node's lifetime range seems to work, so the frame server
> just zips up to the frame the Write node starts being active on.
>
>
> On 11/24/2015 06:51 PM, Frank Rueter|OHUfx wrote:
>
> Hi all,
>
> quick question for those who have used NukeStudio a bit more than me:
> I have a comp container for a shot that is about 1700 frames and I need to
> adjust an animation to match sound/narration around frame 1200.
> So, in my workflow I'd like to adjust key frames and cache the viewer to
> play it back with audio - turns out the Nuke viewer still can't do it even
> when launched as NukeStudio - boo!
> So I switch back to the timeline and render the comp container. However, i
> don't want the frame server to render the first 1200 frames cause there is
> nothing there that's sounds relevant. I need NukeStudio to render the comp
> container starting at frame 1200 (I don't care if it keeps rendering the
> rest but I need it to start at clip frame 1200).
> How do you achieve this?
> I thought I'd trick it by trimming the first 1200 frame of the comp
> container in the timeline - turns out it still renders everything starting
> with frame 1.
>
> So, on my wish list would be:
> A - finally make the Nunke (aka "comp") viewer play back sound
> B - have some control where a comp container is rendered from, e.g. start
> at where the play head sits in the timeline, obey in and out points,
> trimming etc
>
> Any cool tips or tricks here?
>
> Cheers,
> frank
>
>
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