Maybe not a super easy way, but right from the top of my head here's one
way is to do it. Have a process start in a before render script, then on
render finish start a second script that checks how long the process has
been running, store the result in a variable and kill the process. To view
the result, have python create or edit a text node and overlay the result
on your rendered image.

There may be easier ways, I don't remember if the individual nodes in nuke
stores the time it takes to process them. In that case you would just sum
the upstream nodes.

Just an idea,
Elias Ericsson Rydberg

fredag 4 mars 2016 skrev Nick Guth <[email protected]>:

> Is there an easy way to see total render time in the GUI when executing a
> write node? Cheers.
>
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