Very cool. Thank you! I'll dig through that dev guide on performance profiling and see what I can come up with. Cheers.
On Fri, Mar 4, 2016 at 5:00 AM, Lucy Wilkes <[email protected]> wrote: > They are indeed accessible via Python: > > http://www.thefoundry.co.uk/products/nuke/developers/90/pythondevguide/performance.html > > Regards, > Lucy > > On Fri, Mar 4, 2016 at 12:54 PM, Elias Ericsson Rydberg < > [email protected]> wrote: > >> There we go! Makes the process a lot easier, are these metrics accessible >> through python or tcl? If so I'd love to know how to do it. >> >> Cheers, >> Elias Ericsson Rydberg >> >> fredag 4 mars 2016 skrev Joel Byrne <[email protected]>: >> >>> Hi, chaps. >>> >>> One thing you could do is launch Nuke from the command line with the >>> *-P* arg to turn on the performance metrics. When you add a Write and >>> start rendering, you should see the *wall *count climbing steadily. The >>> wall metric is the time taken if you were looking at a clock on the wall >>> (that happened to measure time in milliseconds for whatever reason). >>> >>> There's some more info here if you're interested: >>> http://help.thefoundry.co.uk/nuke/9.0/Default.html#comp_environment/organizing_scripts/using_script_profiling.html >>> >>> Cheers, >>> Joel. >>> >>> On Fri, Mar 4, 2016 at 12:30 PM, Elias Ericsson Rydberg < >>> [email protected]> wrote: >>> >>>> Maybe not a super easy way, but right from the top of my head here's >>>> one way is to do it. Have a process start in a before render script, then >>>> on render finish start a second script that checks how long the process has >>>> been running, store the result in a variable and kill the process. To view >>>> the result, have python create or edit a text node and overlay the result >>>> on your rendered image. >>>> >>>> There may be easier ways, I don't remember if the individual nodes in >>>> nuke stores the time it takes to process them. In that case you would just >>>> sum the upstream nodes. >>>> >>>> Just an idea, >>>> Elias Ericsson Rydberg >>>> >>>> fredag 4 mars 2016 skrev Nick Guth <[email protected]>: >>>> >>>>> Is there an easy way to see total render time in the GUI when >>>>> executing a write node? Cheers. >>>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> >>> -- >>> Joel Byrne >>> Technical Author >>> *The Foundry*. >>> 5 Golden Square >>> London, W1F 9HT >>> Telephone: +44(203) 434 3190 >>> Web: www.thefoundry.co.uk >>> >>> The Foundry Visionmongers Ltd. >>> Registered in England and Wales No: 4642027 >>> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > > > > -- > Lucy Wilkes > > Senior Software Engineer > The Foundry > 5 Golden Square, London, W1F 9HT > Tel: +44 (0)20 7479 4350 > Web: www.thefoundry.co.uk > Email: [email protected] > > > The Foundry Visionmongers Ltd. > Registered in England and Wales No: 4642027 > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > -- Nick Guth motion . composite . design www.nickguth.com
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