Why not just string some remove nodes together until you have removed everything you want? If there is more to remove than keep, then using multiple "keep" nodes and copying them into one stream (via Copy or Merge) should work. If you are brave you can even crack open the ShuffleCopy for that to save yourself multiple "keeps"

On 24/03/16 10:47 am, Mike Frank wrote:

Setup several remove nodes with the channels you want. Then, add a merge node to join them back together. Set channels to all.

Usually this works better if you are just keeping.. Otherwise you would just add a bunch of removes to the same stream.

On Mar 23, 2016 11:00 AM, "Pat Wong" <patwon...@gmail.com <mailto:patwon...@gmail.com>> wrote:

    Mike

    Not quite sure what you mean, merge all channels in an seperate
    over or within the Remove node itself




    On 23 March 2016 at 16:46, Mike Frank <michaeljfr...@gmail.com
    <mailto:michaeljfr...@gmail.com>> wrote:

        You can use several remove nodes then merge 'all' channels.

        Though I would say it would be a good feature request to have
        a node that was dynamic.  My first and only plugin I compiled
        was a tweaked remove node with 20 channels.

        On Mar 23, 2016 3:58 AM, "Pat Wong" <patwon...@gmail.com
        <mailto:patwon...@gmail.com>> wrote:

            Hi Nukers


            Surely Is it possible to keep or remove more than the
            default 4 channels with the node. rgba +  3 additional
            chosen layers in your stream with the Remove Node?


            Is there a nukepdeia gizmo or python code that allows me
            to do this?


            Cheers


            Patrick


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