This would certainly be an neat gizmo and shoudn't be too hard to put
together if somebody has the time (I'm swamped right now).
On 25/03/16 3:47 am, Pat Wong wrote:
On 23 March 2016 at 22:19, Frank Rueter|OHUfx <[email protected]
<mailto:[email protected]>> wrote:
Why not just string some remove nodes together until you have
removed everything you want?
If there is more to remove than keep, then using multiple "keep"
nodes and copying them into one stream (via Copy or Merge) should
work.
yeah that was what i was doing , thanks Frank i was seen a remove node
with more than 4 layers available at somewhere ive worked previously
and thought it might be on nukepedia...
If you are brave you can even crack open the ShuffleCopy for that
to save yourself multiple "keeps"
On 24/03/16 10:47 am, Mike Frank wrote:
Setup several remove nodes with the channels you want. Then, add
a merge node to join them back together. Set channels to all.
Usually this works better if you are just keeping.. Otherwise you
would just add a bunch of removes to the same stream.
On Mar 23, 2016 11:00 AM, "Pat Wong" <[email protected]
<mailto:[email protected]>> wrote:
Mike
Not quite sure what you mean, merge all channels in an
seperate over or within the Remove node itself
On 23 March 2016 at 16:46, Mike Frank
<[email protected] <mailto:[email protected]>> wrote:
You can use several remove nodes then merge 'all' channels.
Though I would say it would be a good feature request to
have a node that was dynamic. My first and only plugin I
compiled was a tweaked remove node with 20 channels.
On Mar 23, 2016 3:58 AM, "Pat Wong" <[email protected]
<mailto:[email protected]>> wrote:
Hi Nukers
Surely Is it possible to keep or remove more than the
default 4 channels with the node. rgba + 3
additional chosen layers in your stream with the
Remove Node?
Is there a nukepdeia gizmo or python code that allows
me to do this?
Cheers
Patrick
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