Ok, not an overwhelming response but I have just logged a feature request on the support portal anyway. I’ll forward the ticket number once I hear back and you can add your voices to it.
Cheers! Jean-Luc > On 15/04/2016, at 14:21, Mat McCosker <[email protected]> wrote: > > Absolutely, this is one of the most frustrating workflows with NS - what is > the point of having a comp script across many shots if you can't render a > shot portion of that script's output? It makes it tricky to work with a farm > etc. you need to carefully group shots on different tracks.. do folks have a > better way? > > The transcoding that output is also a real pain as a result of this.. > > Thanks for raising this. > > M > > > www.matmccosker.com <http://www.matmccosker.com/> > M- +61 (0) 4384 78501 <> > > <> > > > > On Fri, Apr 15, 2016 at 12:11 PM, Frank Rueter|OHUfx <[email protected] > <mailto:[email protected]>> wrote: > You are not the only one. Having control over frame range when rendering to > the timeline would be very sensible and enormous workflow improvement. > I gave up on "render to timeline" all together because of the lack of this > feature (I had very long shots at the time with vfx only on very few frames). > > > > On 04/15/2016 11:41 AM, jean-luc wrote: > I love “render to timeline” in Nuke Studio but I can’t understand why it > deletes all the existing frames of the latest render and why you can only > render the entire frame range > > I don’t think it would be too hard to make the clip color reflect which > frames are current and which are old in the timeline. For example when some > of the frames are missing/offline it turns red and the rest of the clip is > yellow. > So say I have a 1000 frames clip and I’m only working on 1-100, the clip > would be green 1-100 and yellow 101-1000 after rendering 1-100 to the > timeline. > > I can think of a few workaround with multiple tracks and changing the project > settings to change the frame range but it seems like an overly complicated > way to do it. > > The only convenient way around it is to use Deadline or something like it to > render sections of the shot in the background. > > I’m wondering if I’m the only person who finds this strange? I’d log a > feature request if there is enough people > interested_______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > _______________________________________________ > Nuke-users mailing list > [email protected] > <mailto:[email protected]>, http://forums.thefoundry.co.uk/ > <http://forums.thefoundry.co.uk/> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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