same thing with alembic export.

So I think it is a bug and I will report it.
Strange that nobody noticed it before.

@Mads:
Thanks I will try that

cheers,
Vincent

2017-05-19 8:45 GMT+02:00 Mads Hagbarth Damsbo <madshl...@gmail.com>:

> If you add the matrix from the camera and axis into a new camera node,
> then bake the animation. It should do it.
> (Maybe there is a easier way?)
>
>
> fre. 19. maj 2017 kl. 01.29 skrev Ari Rubenstein <a...@curvstudios.com>:
>
>> I wonder if writeGeo output to Alembic instead of fbx would incorporate
>> the axis info ?
>>
>> Sent from my iPhone
>>
>> On May 17, 2017, at 12:20 PM, Vincent Langer <m...@vincentlanger.com>
>> wrote:
>>
>> Hi there,
>>
>> I would like to Export a camera which is animated itself and also
>> transformed by another animated axis
>>
>> If I try to export the camera with WriteGeo as a fbx the axis animation
>> is ignored.
>> Am I doing something wrong?
>>
>> Workaround so far would be to export the axis too and setting it up in my
>> DCC of choice.
>>
>> BUT why?
>>
>> cheers,
>> Vincent
>>
>>
>> --
>> Vincent Langer
>> Uhlandstr. 29
>> 71634 Ludwigsburg
>> +49 176 965 177 61 <+49%20176%2096517761>
>> www.vincentlanger.com
>>
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> --
> Best regards. Mads Hagbarth Lund
>
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-- 
Vincent Langer
Uhlandstr. 29
71634 Ludwigsburg
+49 176 965 177 61
www.vincentlanger.com
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