I confirm that this never worked...
If you combine both transformations via expressions in a new camera, the
export should work.
---
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glouk [5]
[6]
Le 19.05.2017 10:24, Vincent Langer a écrit :
> same thing with alembic export.
>
> So I think it is a bug and I will report it. Strange that nobody noticed it
> before.
>
> @Mads:
> Thanks I will try that
> cheers, Vincent
>
> 2017-05-19 8:45 GMT+02:00 Mads Hagbarth Damsbo <madshl...@gmail.com>:
>
> If you add the matrix from the camera and axis into a new camera node, then
> bake the animation. It should do it.
> (Maybe there is a easier way?)
>
> fre. 19. maj 2017 kl. 01.29 skrev Ari Rubenstein <a...@curvstudios.com>:
>
> I wonder if writeGeo output to Alembic instead of fbx would incorporate the
> axis info ?
>
> Sent from my iPhone
>
> On May 17, 2017, at 12:20 PM, Vincent Langer <m...@vincentlanger.com> wrote:
>
> Hi there,
>
> I would like to Export a camera which is animated itself and also transformed
> by another animated axis
>
> If I try to export the camera with WriteGeo as a fbx the axis animation is
> ignored.
> Am I doing something wrong?
>
> Workaround so far would be to export the axis too and setting it up in my DCC
> of choice.
>
> BUT why?
>
> cheers,
> Vincent
>
> --
>
> Vincent Langer
> Uhlandstr. 29
> 71634 Ludwigsburg
> +49 176 965 177 61 [1]
> www.vincentlanger.com [2]
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Best regards. Mads Hagbarth Lund
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