Yep, client, server a set of vectors and a wiki document would be a good
start. Would be happy to pitch-in.
Cheers
<k/> 

|-----Original Message-----
|From: [email protected] [mailto:[email protected]] On Behalf
|Of Hans Granqvist
|Sent: Saturday, January 10, 2009 9:29 AM
|To: [email protected]
|Subject: [oauth] Re: Standardizing the OAuth Client Libraries
|
|
|Very useful blog post, thanks!
|
|
|For me, an OAuth RI has three parts:
|
|1.  Client code (consumer mainly).
|
|2.  Server code (service provider) or a testable live service.
|
|3.  A set of test vectors so that 1. and 2. know a certain
|set of input yield a specific set of output.  (This is not
|trivial when randomness is part of a protocol, btw.)
|
|
|No need for extreme formality to get started. For developers,
|any "official best-effort" reference implementation OAuth endpoints
|running somewhere would be invaluable.
|
|http://oauth.net seems a natural place, but it could be anywhere
|as long as everyone agrees.
|
|Any takers?
|
|Hans
|
|
|
|On Jan 8, 2009, at 8:24 PM, Eran Hammer-Lahav wrote:
|
|>
|> BTW, ignoring the fact that it part of it (RSA-SHA1) only works on
|> Windows, I consider my signature blog post [1] a reference
|> implementation of OAuth written in JS.
|>
|> EHL
|>
|> [1] http://www.hueniverse.com/hueniverse/2008/10/beginners-gui-1.html
|>
|>
|>
|> On Jan 8, 5:44 pm, John Kristian <[email protected]> wrote:
|>> By 'programming interface' I mean an interface between software
|>> modules, like between an OAuth library and software that calls it.
|>> By
|>> 'protocol interface' I mean the bytes transmitted over the network
|>> between the consumer and service provider.  Think of a layering
|>> diagram, in which an OAuth library has a programming interface to
|>> higher-level things, and down toward the bottom is a protocol
|>> interface.
|>>
|>> Take percent encoding for example.  Neglecting to percent encode
|>> leads
|>> to a protocol violation, but when you investigate the root cause you
|>> might find that the OAuth library provides a correct encoding
|>> algorithm but the application neglected to call it.  (Users of the
|>> Java library have done this.)  I would say that's a programming
|>> problem: it was caused by erroneous interaction between the
|>> application and the library.  The protocol violation is merely a
|>> consequence.
|>>
|>> Making the signature base string available for debugging is a fine
|>> idea.
|>>
|>> On Jan 8, 11:35 am, Jesse Clark <[email protected]> wrote:
|>>
|>>> John, could you expand on what you mean by 'programming interface'
|>>> vs.
|>>> 'protocol interface' problems?
|>>
|>>> At ma.gnolia, we spent a pretty decent amount of time helping
people
|>>> debug rejected signatures that were usually resulting from
|>>> differences
|>>> in both how the implementor of the client library composed the
|>>> Signature Base String and differences in how the various URL
|>>> libraries
|>>> from different platforms handle encoding. I would call these
|>>> 'protocol' issues not software design issues.
|>>
|>>> However, while trying to debug problems with conflicting
signatures,
|>>> it was often necessary to ask the client user to try to find the
SBS
|>>> for a given set of inputs which was not always easy. So, software
|>>> design guidelines suggesting a debug mode that would log the SBS
|>>> data
|>>> somewhere might be a good idea too.
|>>
|>>
|> >
|
|
|

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"OAuth" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [email protected]
For more options, visit this group at http://groups.google.com/group/oauth?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to