Doug-

Here is the real issue: give the publishers a business
reason to do it. Right now there isnt a good one.

Clark

--- Doug Meerschaert <[EMAIL PROTECTED]> wrote:
> I've had cause to think about this today.  There are
> other forums where 
> this could be discussed, but all the key players are
> already here...
> 
> Every few months someone comes up with the (hardly
> obvious) idea of 
> "lets make an OGC database."  The actual work
> sputters out due to lack 
> of support, both from volunteers and from the
> industry.  The downside of 
> a database is clear--professionals risk losing their
> exclusivity for 
> their work.
> 
> However, I think that most of the database projects
> fail not because 
> they aren't a good idea, but because that's all that
> they are--an idea 
> looking for a cause.  It's sort of like pure HTML
> compliance--sure, it's 
> a great ideal, but there's no real benefit to it. 
> (To advert 
> rebuttals--it's a hypothetical point.  If you're
> smart enough to argue 
> for Pure HTML compliance, then you're smart enough
> to find a different 
> example of where idealism and practicality aren't
> matched.)
> 
> So, if a database is to work, it needs to serve a
> purpose.  This purpose 
> certainly can't be "we want a cheap way to get OGC."
>  The folk who want 
> a database need to identify the problems it can
> solve, and design it so 
> that it does solve the problems--and that the work
> and risk needed to 
> support it are outweighted by these benefits.
> 
> Some problems that a database could solve:
> 
> _Who wrote what?_ : The OGL doesn't have any easy
> way to deliniate who 
> wrote what OGC.  A downstream writer needs to
> purchase and search 
> through every work mentioned in Section 15 to find
> the original 
> source.   A database could solve this by listing the
> OGC, the common 
> name, and places where it appears--including the
> original author, 
> allowing for an enhancement of the marketing value
> of S.15.
> 
> _Is this properly quoted?_  : Similarly to the
> above, OGC "in the wild" 
> can be overquoted (include non-OGC) or misquoted
> (missing all or part of 
> its S.15.)  Having a public and credible source to
> direct freelancers to 
> will nicely filter out their indescretions, give an
> essentially 
> zero-cost check of their quoting, and give the
> author a theoretical 
> chance to object to the quoting.
> 
> _Can I use this? (Yes) Can I use this? (Yes) Can I
> use this? (Yes)_ : 
> Every professional company, from WotC to Mongoose to
> ENWorld, apparantly 
> gets requests from individuals for private use, and
> for clarification on 
> the extent of an OGC entry.  While I'm sure that
> game designers have 
> nothing but free time to talk to their downstream
> derivitors, I suspect 
> that they could gain some goodwill (and free time)
> by being able to go 
> to a public and easily searchable forum to answer
> questions about their 
> product.
> 
> 
> I know that a database could solve these problems,
> given sufficient 
> mass.  Especially if it's trademark-opt-in only,
> directs the casual 
> viewer to a marketplace to purchase any source work
> contained therein, 
> and gives a recorded and archived forum for a
> publisher to make 
> statements and clarifications about their work.
> 
> 
> Hmm... that could have been better written.  Ah,
> well--either you 
> believe me, or you don't.  ;) 
> 
> 
> DM
> 
> P.S: For those of us who ARE interested in a OGC
> database, perhaps we 
> can stop re-inventing the wheel and get together,
> just for a little bit, 
> and pool our resources?
> 
> 
> 
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=====
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"3rd Edition Rules, 1st Edition Feel"
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