All -
I probably should go into a little more detail with my situation, as it was
the reason the original question was raised (and I sincerely wasn't
expecting such a furor over this).
My friend was a DM for D&D, and he ran a campaign for about two years. This
campaign, being quite successful and using a strong story line, quests, and
unique characters, was something he wanted to see made into a PC-based RPG.
Now enter me, the programmer. Having seen the d20 docs online and then
reading up on the license, I thought, "Hey, this would be perfect for
bringing it to the PC." There are a few more things here, though:
1. We are very open and flexible at this point, and would very much like to
make this game OGC. Foregoing the GPL and releasing EVERYTHING under the OGL
does not present a problem to us.
2. Reading through these responses suggests that there should be a slightly
easier way to figure out if the OGL is right for your project. An example
would be asking yourself a series of questions. If you answer "no" or "yes"
to any of them, then you have an easy way of knowing. It's just those
questions that elude me at the moment.
I think if everyone can get past this sticking point of licensing then the
OGL would go a lot further in being adopted by more people.
-Devin Watson
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