okay thanks everyone. It's just that i wanted to include, in particular, several d&d elements into a d20 game - so i don't see the point in creating 50 new spells (about 10 per spell level) for a class that for all intents and purposes already exists in the d&d universe. __________________________________
J.E.Ostrowick (Undefinable) email: Click the "Reply to" button _______________________________________________ Ogf-l mailing list [email protected] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
