okay thanks everyone.

It's just that i wanted to include, in particular, several d&d elements into a 
d20 game - so i don't see the  
point in creating 50 new spells (about 10 per spell level) for a class that for 
all intents and purposes 
already exists in the d&d universe.
__________________________________

J.E.Ostrowick
(Undefinable)
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