From: J. Michael Looney <[EMAIL PROTECTED]>

> > > The GPL has some interesting clauses about no futher
> > > restrictions... which may prevent this.
> >
> > The OGL doesn't intersect with the rights administered by the GPL.
> >
>
> Assuming "my" legal staff is not on rat dope, with this change it would
> for non-paper versions of OGL games.

This is the relevant section of the GPL:

Section 2:

"In addition, mere aggregation of another work not based on the Program with
the Program (or with a work based on the Program) on a volume of a storage
or distribution medium does not bring the other work under the scope of this
License."

This is how separate IP elements are handled.  You put them in external data
files and then the GPL'd code reads those files at runtime.  As long as the
two files are not compiled together into one file or linked statically, or
linked dynamically with defined references through an API, you don't need to
use the GPL license with that external file.

Thus, if you have an external data file that does not contain Open Game
Content, and is not a part of an executable or designed to be compiled into
an executable, that material does not have to be GPL'd.  If you have an
external data file that >does< contain Open Game Content, you have to GPL
that file.

Ryan

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