From: Otto Hammersmith <[EMAIL PROTECTED]>

> Doesn't this break the idea of being able to provide value add in the
> form of artwork, typesetting, programs, and so on?

????

> What's the intent here, in any case?

To handle the problem of people using Open Game Content to produce closed
game software - taking all the fruits of the Open Gaming evironment and
putting them in a format that can't feed back into the joint development
effort.

Note that the GPL is a >software< copyright license.  Products like the Doom
and Quake engine which have been released using the GPL have not included
GPL'd versions of artwork, levels, or anything else proprietary to the id
IP.  Stallman is cool with that (I asked him) and feels that the only
important thing is that the code be free, not the story elements.

> Does this mean that the software included with the D&D3 PHB will be
> GPL'd?

Nope.  None of the material in D&D3 is derived from Open Game Content.

> Has a lawyer looked at any incompatabilities between the GPL and the
> OGL?

Not yet.

> The GPL has some interesting clauses about no futher
> restrictions... which may prevent this.

The OGL doesn't intersect with the rights administered by the GPL.

Ryan

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