>       Hm.  Does anyone know what will actually be in the "open" D20
>rules?  I admit that my impression is that it will not be a complete,
>generic, finely-tuned set of rules that will handle any setting
>without tinkering -- but I guess I could be wrong.

Having seen the proposed Chapter One SRD, it is a list of rules - *very* 
stripped down - no descriptions - no examples.

The document I saw was a virtually pure "extraction of rules" that would 
have to be rewritten to make a game system.  You could not for instance sit 
down and play a D&D campaign with it - unless you were already *very* 
familiar with the PHB.  The lack of descriptive language and explanations 
makes it virtually useless except as a source document for another game.

>From one extreme perspective, if the resulting game system did not use 
similarly arranged stats blocks - it might be arguable in court that the 
resulting game manual was not derivative at all and did not HAVE TO BE OGL'd 
- because GAME RULES per se cannot be copyrighted

Faust
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