> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of mcvining
> Sent: Monday, March 19, 2001 10:53 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [Open_Gaming] How to correct an OGL infraction.
>
>
> Mr. Shoemaker,
>
>      Once again, well said.  (Oh, how I envy your communication
> skills!)

Thank you most graciously, Maggie. Being in the middle of production of my
very first book (no, not gaming: "UML for .NET", coming from Apress this
summer if I can ever finish the thing!), I appreciate any ego-boost that
keeps the words flowing.


>      As far as what to do once an infraction has occurred...  Oh, what a
> mess!  I expected this error from someone like...me, but not you.
>  My world
> is shattering.

It was sheer hubris on my part. I wanted to boast that I released the first
two games under the OGL ("Unpronounceable Squiggle" and "Take", followed
very shortly by Korath's "Arena"); and since they were entirely my work and
I was opening up the entirety of both games, I figured my risk was minimal
and I needed no lawyer. So I released my two games mere hours after the OGL
itself was released. Now I'm learning the folly of my pride.

And now, my ISP's computer is laughing at me. It refuses to let me upload
the corrected files. According to the OGL, I now have 30 days to establish
FTP with my ISP, or my license is terminated. That seems a bit paradoxical,
since I am the issuer of the license as regards "Unpronounceable Squiggle".


Martin L. Shoemaker

Martin L. Shoemaker Consulting, Software Design and UML Training
[EMAIL PROTECTED]
http://www.MartinLShoemaker.com
http://www.UMLBootCamp.com

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