>> The real question is, does one consider a "mapper" or other utility a 
>> game?  I certainly think not, but I'm biased. :)  The problem is said 
>> software is very much related to a game, it's used to build content 
>> for a game, so could the term "computer gaming software" apply to it?  
>> Maybe, I don't know.  My lawyer also doesn't know either. 

IMHO the problem is that "games" are context sensitive.  Normally the
creation of a character for an RPG, such as D20, when done by a player when
alone, probably would not be considered a game.  But in other RPGs, and
sometimes D20, characters are interactively developed with the DM and the
other players may present -- this would make character creation a game.

Normally writing a research paper would be considered work, but if you and
your friends are competing based on the grade you attain, it becomes a game.
If you write a 9 page paper, that really needs to be 10 and you start
playing with the margins, font types, line spacing -- the word processor may
now become a game (User making format adjustments are the inputs, the
requirement that the result is 10pgs is the RULE, if you can get it to be
10pgs you succeed, otherwise you fail.)

Again, IMHO, it is all about context, and this is where I feel the danger
lies in creating any D20 software at this point in time.  

>From what I recall, Ryan Dancey once mentioned that the plan is to relax the
software clause, or provide a seperate licence, for creating software.  In
the mean time, develop the software under the OGL, let word of mouth and
well planned screen shots be your advertisement that the software can be
used with D20.

-- 
Michael Cortez 
http://www.TiniResources.com 


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