>From: "John Nephew" <[EMAIL PROTECTED]>
>
>on 4/17/01 9:45 PM, Will Hindmarch at [EMAIL PROTECTED] wrote:
>
> > The real problem comes when hobby material interacts with professional
> > material.
>
>As a publisher, I am leery about using fan-originated material under the
>OGL.  If I am buying rights with a contract, that contract includes a
>paragraph wherein the seller warrants to me that it's his work he's selling
>(and he'll suffer the consequences if he plagiarized it).  On the other
>hand, if a fan website writes up "The Dragon of Endor" and I don't realize
>that the description includes vast verbatim passages out of A Wizard of
>Earthsea, when I pick it up to use in an adventure--well, that could lead 
>to
>problems for me.
>
>Even with the "safe harbor," there's a lot to be concerned about when
>dealing with material that originates beyond the SRD.

John:

What you seem to be saying (along with many others on the list) sounds like 
a very solid argument for a second, add-on licence for hobby users.

I'll repeat my question:

     Should the Open Gaming Foundation be concerning itself with
     the "not-for-profit" community, or should it acknowledge that
     it only represents the needs of professional game designers?

Faust
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