LaPierre, Bob wrote:

> This is an interesting debate but... I've been playing for a long damn 
> time and in all that time I've NEVER had a description of a monster in 
> a MODULE. Every module since the appearance of "Advanced" has said 
> what the monster is and what their hit points are and what they will 
> do if attacked/talked to/bribed. When I wanted to give my players a 
> description I brought out my MM. The only descriptions of monsters 
> were of unique individuals and these were within the context of the 
> monster (IE: an unusually squat and ugly hill giant). Unless you are 
> doing a guide to "XXX", when would you need to use descriptions or 
> societal forms?
>
Because not having descriptions is *not* a good thing.  "unusually squat 
and ugly Hill Giant" is a fairly easy one, and is a description in 
itself.  "Grill" is not, and I would expect either a picutre or a few 
words of description ("bestial" or something like that) when they're 
used in a module.


DM

_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l

Reply via email to