LaPierre, Bob wrote:
> This is an interesting debate but... I've been playing for a long damn
> time and in all that time I've NEVER had a description of a monster in
> a MODULE. Every module since the appearance of "Advanced" has said
> what the monster is and what their hit points are and what they will
> do if attacked/talked to/bribed. When I wanted to give my players a
> description I brought out my MM. The only descriptions of monsters
> were of unique individuals and these were within the context of the
> monster (IE: an unusually squat and ugly hill giant). Unless you are
> doing a guide to "XXX", when would you need to use descriptions or
> societal forms?
>
Because not having descriptions is *not* a good thing. "unusually squat
and ugly Hill Giant" is a fairly easy one, and is a description in
itself. "Grill" is not, and I would expect either a picutre or a few
words of description ("bestial" or something like that) when they're
used in a module.
DM
_______________________________________________
Ogf-l mailing list
[EMAIL PROTECTED]
http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l