> From: GRIM [mailto:[EMAIL PROTECTED]]
> I want to have... > 1 - Different method of determining HP. OK. > 2 - Hit locations. OK. > 3 - Eliminating levels OK for an OGL work, very hard to do for D20 license. > (Will require description of how to > convert level > based character classes to non-level based). Can't do this with D20 license. > 4 - New advancement system Can't do this with D20 license. Doesn't matter what you call it. > 5 - Feats/Mana based magic system. Sure. > OK, so, what does all that mean... It means that if you publish a system that looks like advancement, sounds like advancement, and works like advancement, you violate the d20 license and you'll be told to stop. Furthermore, if you figure out a clever way to get around the specific wording of the license, WotC can just change the license to stop you. On the other hand, if you come up with as system that doesn't use levels, doesn't use classes, and doesn't use advancement, WotC probably won't do anything about it. The obvious example is a game with pre-generated PCs who never advance. > You can't describe how Ability levels are determined, right? Correct. Ryan _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
