> > I love the Kuo-toa and would like to use them in a module. I > don't need the social stuff, but I like their blend of abilities. > > What would be the ramifications of using just the game stats > of the kuo-toa, while changing their name and ignoring the > social stuff? I suppose I could even change their abilities > around a bit. > > I'm really curious as to people's thoughts on this. If you > guys think it would be bad, then I'll probably just create a > new race of creature to fit the bill. > > Wil Upchurch > 13th-Level Freelancer > > "If there's one thing Mahatma Gandhi stands for, it's > revenge! YYYEEEAAAARRRGGGHH!!!" --Gandhi, Clone High >
In a follow up to this, anyone know if Deep Ones from Lovecraft are in the public domain yet? They'd be the ideal replacement IMO. P.S. Not the Deep Ones as written in CoC d20 of course, but the concept and background from the actual stories. Steven Palmer Peterson www.Second-World-Simulations.com _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
