The lack of discussion leads me to believe that the vote was a success and we can move on. I'm implementing "option C" in Mesa now. The only question I have is what should we name the preprocessor symbol to select between glext.h and the built-in extensions in gl.h? Allen had suggested GL_NONPORTABLE_SDK and I'm happy to go along with that unless someone has a better idea. -Brian
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK Brian Paul
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK akin
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK Stephen J Baker
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK akin
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK Stephen J Baker
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK blythe
- Re: [oglbase-discuss] GL_NONPORTABLE_SDK Brett Johnson
- RE: [oglbase-discuss] GL_NONPORTABLE_SDK Michael I Gold
