I updated the version number and caught one final nit Mark Kilgard
pointed out - the Windows naming convention for function pointer typedefs
has an appended PROC (this is what glext.h/glxext.h were using anyway,
it just wasn't reflected properly in the document).
The final vote was 9:0 in favor, votes were:
YES:
Stephen J Baker <[EMAIL PROTECTED]>
Michael Vance <[EMAIL PROTECTED]>
Jon Leech <[EMAIL PROTECTED]>
Allen Akin <[EMAIL PROTECTED]>
Ron Bielaski <[EMAIL PROTECTED]>
Brian Paul <[EMAIL PROTECTED]>
Craig Dunwoody <[EMAIL PROTECTED]>
Suhaib Siddiqi <[EMAIL PROTECTED]>
Richard Pimentel <[EMAIL PROTECTED]>
NO:
<None>
Jon Leech
SGI