Hey guys,

I'm in a class where we're learning C++ data structures. I've been thinking
of some useful dataset I can work on to help make sure I know what I'm
doing. Then it hit me -- you guys are still loading .RPG files from
FreeBasic! :) So, I'm wondering....

1) How useful would a native code lump/unlump library be to OHRRPGCE?
Preferably, I don't want to mess with underlying implementation of stuff
right now (so -- basically, just extract lumps into memory and such). So,
you could call it liblump.so/lump.dll or something like that. Later, if it's
useful, I could try for a librpgfile.so/rpgfile.dll that does all of that
underlying parsing.

2) Does FreeBasic support C++'s ABI, or does it only support C?

--
Keith Gable
Lead Programmer / Project Leader
The Ignition Project <http://www.ignition-project.com/>

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