On 4/24/07, Keith Gable <[EMAIL PROTECTED]> wrote: > On 4/23/07, Bob the Hamster <[EMAIL PROTECTED]> wrote: > > I would like some vigorous music backend testing to establish which one > > works on the largest number of user's computers. We could put together > > an RC1 release pretty easily (which I will probably do soon) > > > > > > But I was thinking it would be great to put together a very simple RPG, > > say with one hero, one map, and some NPCs that would test each different > > music format and each different sound format and then provide > > instructions for where the user should report their results. > > > > Is anyone up to the task of creating soundtest.rpg? > > > > Okay, uh. One thing though. What formats are officially supported and > for what? SFX is WAV and Ogg, right? Music is WAV/Ogg/MP3/MIDI, > correct? If I'm leaving one off, let me know. > > I can come up with music and can test each backend on Gentoo Linux > (including music_native). Just need to know what formats. >
There are also the MOD formats: XM, IT, MOD and S3M. Did we support all of them? I forget. I can't quite remember whether WAV was supported for music in SDL. (I'm not sure it should be encouraged, even if it is.) Cheers, Simon _______________________________________________ ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
