On Mon, Oct 06, 2008 at 11:51:49PM -0400, Mike Caron wrote: > Conversation from the comment section of > http://www.youtube.com/watch?v=tup_LVEwD-s > > ======================================================================== > KizulEmeraldfire > Y'know what's weird? The first time I played Wandering Hamster, I found > that potted cactus on the mountain (either just before or just after the > boss, can't remember), but in all subsequent playthroughs, I've yet to > see it there. Odd. > > pkmnfrk > The cactus is actually earlier on. You're forced to see it, since it's > on a path you must take. The characters stop and comment on it. > > You can see it in Part 5, around the 8:35 mark. > > KizulEmeraldfire > I know, that's the weird part! The FIRST time I played it, it didn't > show up there! \o.o/ Instead, it was on the mountain, and when I tried > to chase after it, it jumped off. > > I wonder if James ever modified the appearance of the potted cactus and > moved it to an earlier point in the game. o.O > > ======================================================================== > > James, was the cactus ever in a different spot? Now that I think about > it, I recall not seeing the cactus at one point as well...
I definitely remember writing a script to make the cactus spin as it jumped off the mountain. I have no memory of removing it... It is entirely possible that the cactus is moving around the game under its own power >:) Actually though, IIRC, only one cactus script includes a "suspend player" command. The rest are theoretically missable if you walk away from it after triggering it. --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
