http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=683
Ralph Versteegen <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] Blocks| |697 Depends on|452, 535, 646, 656, 674, | |697, 699, 700 | --- Comment #4 from Ralph Versteegen <[email protected]> 2009-01-28 10:48:55 --- I've added some bugs I think look particularly bad to leave unfixed :) Plotslices are still pretty unfinished. What about adding a bit more of the plan, such as bug 685? Overlays would be so easy, wouldn't that be interesting to see used! How about adding a 4th map layer: a second overhead (above the current one)? It wouldn't require much, and has been requested several times with good reason. (Bait and switch) While we're at that, it only makes sense to implement the related piece of the slices plan and draw map layers as slices and allow rearranging them and other layers. Two overhead layers probably means one used for things like trees and lampposts, and the other for things like weather effects. It's highly likely that you'll want to place sprites beneath the top map layer or two. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
