http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=683
--- Comment #5 from Bob the Hamster <[email protected]> 2009-01-28 13:46:42 --- (In reply to comment #4) > I've added some bugs I think look particularly bad to leave unfixed :) > > Plotslices are still pretty unfinished. What about adding a bit more of the > plan, such as bug 685? Overlays would be so easy, wouldn't that be interesting > to see used! There is a ton of stuff still to be done with slices, but I am quite happy with the current stuff implemented so far. > How about adding a 4th map layer: a second overhead (above the current one)? > It > wouldn't require much, and has been requested several times with good reason. > > (Bait and switch) > > While we're at that, it only makes sense to implement the related piece of the > slices plan and draw map layers as slices and allow rearranging them and other > layers. Two overhead layers probably means one used for things like trees and > lampposts, and the other for things like weather effects. It's highly likely > that you'll want to place sprites beneath the top map layer or two. Map layers as slices was actually the very next thing on my to-do list :) -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
