On Fri, Oct 30, 2009 at 09:57:38PM +0000, [email protected] wrote: > > Well, with 32x40 you could just draw your sprites at 20x30. Nothing > > would force you to use the extra pixels around the edge. And walls would > > not matter. For this plan, all NPCs would still act like they were 20x20 > > for purposes of walls and movement regardless of what their actual size > > is. > > > > What if we want bigger for certain applications, such as magi-tek armor or > monsters on the map?
That is why I was thinking 40x40 might be a better size than 32x40. Obviously the best possible size would be Anything x Anything. My idea is centering around the theory that it might be easier to pick a good "large walkabout" size and implement it without waiting around for the extra work required to make Anything x Anything sprites possible. --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
