On Fri, Oct 30, 2009 at 09:57:38PM +0000, [email protected] wrote:
>    > Well, with 32x40 you could just draw your sprites at 20x30. Nothing
>    > would force you to use the extra pixels around the edge. And walls would
>    > not matter. For this plan, all NPCs would still act like they were 20x20
>    > for purposes of walls and movement regardless of what their actual size
>    > is.
>    >
> 
>    What if we want bigger for certain applications, such as magi-tek armor or
>    monsters on the map?

That is why I was thinking 40x40 might be a better size than 32x40. 

Obviously the best possible size would be Anything x Anything. My idea 
is centering around the theory that it might be easier to pick a good 
"large walkabout" size and implement it without waiting around for the 
extra work required to make Anything x Anything sprites possible.

---
James
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